Pomocou kurzora funkcií na vytvorenie obyčejnou

V nasledujúcom príklade používa SetCursorPos, GetCursorPos, CreateCursor, LoadCursora SetCursor funkcie vytvoriť jednoduchý obyčejnou. Tiež používa kurzor a časovač funkcie Sledovať pozíciu kurzora každých 10 sekúnd. Ak pozíciu kurzora sa nezmenila v posledných 10 sekúnd, a aplikácia hlavné okno je minimalizované uplatňovanie zmení kurzor a premiestni ho na obyčejnou ikonu.

Príklad pre podobné obyčejnou je zahrnutý do ikony. Používa funkcie LoadCursor a LoadIcon viac závislé od zariadenia CreateCursor a CreateIcon funkcie.

HICON hIcon1;               // icon handles 
POINT ptOld;                // previous cursor location 
HCURSOR hCurs1;             // cursor handle 
 
 
// The following cursor bitmasks are defined in a code 
// example that appears earlier in this topic. 
 
// Yin cursor AND and XOR bitmasks 
 
BYTE ANDmaskCursor[] = ... 
BYTE XORmaskCursor[] = ... 
 
// Yang icon AND bitmask 
 
BYTE ANDmaskIcon[] = {0xFF, 0xFF, 0xFF, 0xFF,  // line 1 
                      0xFF, 0xFF, 0xC3, 0xFF,  // line 2 
                      0xFF, 0xFF, 0x00, 0xFF,  // line 3 
                      0xFF, 0xFE, 0x00, 0x7F,  // line 4 
 
                      0xFF, 0xFC, 0x00, 0x1F,  // line 5 
                      0xFF, 0xF8, 0x00, 0x0F,  // line 6 
                      0xFF, 0xF8, 0x00, 0x0F,  // line 7 
                      0xFF, 0xF0, 0x00, 0x07,  // line 8 
 
                      0xFF, 0xF0, 0x00, 0x03,  // line 9 
                      0xFF, 0xE0, 0x00, 0x03,  // line 10 
                      0xFF, 0xE0, 0x00, 0x01,  // line 11 
                      0xFF, 0xE0, 0x00, 0x01,  // line 12 
 
                      0xFF, 0xF0, 0x00, 0x01,  // line 13 
                      0xFF, 0xF0, 0x00, 0x00,  // line 14 
                      0xFF, 0xF8, 0x00, 0x00,  // line 15 
                      0xFF, 0xFC, 0x00, 0x00,  // line 16 
 
                      0xFF, 0xFF, 0x00, 0x00,  // line 17 
                      0xFF, 0xFF, 0x80, 0x00,  // line 18 
                      0xFF, 0xFF, 0xE0, 0x00,  // line 19 
                      0xFF, 0xFF, 0xE0, 0x01,  // line 20 
 
                      0xFF, 0xFF, 0xF0, 0x01,  // line 21 
                      0xFF, 0xFF, 0xF0, 0x01,  // line 22 
                      0xFF, 0xFF, 0xF0, 0x03,  // line 23 
                      0xFF, 0xFF, 0xE0, 0x03,  // line 24 
 
                      0xFF, 0xFF, 0xE0, 0x07,  // line 25 
                      0xFF, 0xFF, 0xC0, 0x0F,  // line 26 
                      0xFF, 0xFF, 0xC0, 0x0F,  // line 27 
                      0xFF, 0xFF, 0x80, 0x1F,  // line 28 
 
                      0xFF, 0xFF, 0x00, 0x7F,  // line 29 
                      0xFF, 0xFC, 0x00, 0xFF,  // line 30 
                      0xFF, 0xF8, 0x03, 0xFF,  // line 31 
                      0xFF, 0xFC, 0x3F, 0xFF}; // line 32 
 
// Yang icon XOR bitmask 
 
BYTE XORmaskIcon[] = {0x00, 0x00, 0x00, 0x00,  // line 1 
                      0x00, 0x00, 0x00, 0x00,  // line 2 
                      0x00, 0x00, 0x00, 0x00,  // line 3 
                      0x00, 0x00, 0x00, 0x00,  // line 4 
 
                      0x00, 0x00, 0x00, 0x00,  // line 5 
                      0x00, 0x00, 0x00, 0x00,  // line 6 
                      0x00, 0x00, 0x00, 0x00,  // line 7 
                      0x00, 0x00, 0x38, 0x00,  // line 8 
 
                      0x00, 0x00, 0x7C, 0x00,  // line 9 
                      0x00, 0x00, 0x7C, 0x00,  // line 10 
                      0x00, 0x00, 0x7C, 0x00,  // line 11  
                      0x00, 0x00, 0x38, 0x00,  // line 12 
 
                      0x00, 0x00, 0x00, 0x00,  // line 13 
                      0x00, 0x00, 0x00, 0x00,  // line 14 
                      0x00, 0x00, 0x00, 0x00,  // line 15 
                      0x00, 0x00, 0x00, 0x00,  // line 16 
 
                      0x00, 0x00, 0x00, 0x00,  // line 17 
                      0x00, 0x00, 0x00, 0x00,  // line 18 
                      0x00, 0x00, 0x00, 0x00,  // line 19 
                      0x00, 0x00, 0x00, 0x00,  // line 20 
 
                      0x00, 0x00, 0x00, 0x00,  // line 21 
                      0x00, 0x00, 0x00, 0x00,  // line 22 
                      0x00, 0x00, 0x00, 0x00,  // line 23 
                      0x00, 0x00, 0x00, 0x00,  // line 24 
 
                      0x00, 0x00, 0x00, 0x00,  // line 25 
                      0x00, 0x00, 0x00, 0x00,  // line 26 
                      0x00, 0x00, 0x00, 0x00,  // line 27 
                      0x00, 0x00, 0x00, 0x00,  // line 28 
 
                      0x00, 0x00, 0x00, 0x00,  // line 29 
                      0x00, 0x00, 0x00, 0x00,  // line 30 
                      0x00, 0x00, 0x00, 0x00,  // line 31 
                      0x00, 0x00, 0x00, 0x00}; // line 32 
 
hIcon1 = CreateIcon(hinst, // handle to app instance 
             32,           // icon width 
             32,           // icon height 
             1,            // number of XOR planes 
             1,            // number of bits per pixel 
             ANDmaskIcon,  // AND bitmask 
             XORmaskIcon); // XOR bitmask 
 
hCurs1 = CreateCursor(hinst, // handle to app instance
             19,         // horizontal position of hot spot 
             2,          // vertical position of hot spot 
             32,         // cursor width 
             32,         // cursor height 
             ANDmaskCursor,            // AND bitmask 
             XORmaskCursor);           // XOR bitmask 
 
// Fill in the window class structure. 
 
WNDCLASS  wc; 
 
wc.hIcon = hIcon1;                        // class icon 
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // class cursor 
 
//
// Register the window class and perform 
// other application initialization. 
//
 
// Set a timer for the mousetrap. 
 
GetCursorPos(&ptOld); 
 
SetTimer(hwnd, IDT_CURSOR, 10000, (TIMERPROC) NULL); 
 
LONG APIENTRY MainWndProc( 
    HWND hwnd,          // window handle 
    UINT message,       // type of message 
    UINT wParam,        // additional information 
    LONG lParam)        // additional information 
{ 
 
    HDC hdc;            // handle to device context 
    POINT pt;           // current cursor location 
    RECT rc;            // iconized window location 
 
    switch (message) 
    { 
        //
        // Process other messages. 
        // 

        case WM_TIMER: 
        // If the window is minimized, compare the 
        // current cursor position with the one 10 
        // seconds before. If the cursor position has 
        // not changed, move the cursor to the icon. 
 
            if (IsIconic(hwnd)) 
            { 
                GetCursorPos(&pt); 
 
                if ((pt.x == ptOld.x) && (pt.y == ptOld.y)) 
                { 
                    GetWindowRect(hwnd, &rc); 
                    SetCursorPos(rc.left + 20, rc.top + 4); 
 
                    // Note that the additional constants 
                    // (20 and 4) are application-specific 
                    // values to align the yin-shaped cursor 
                    // and the yang-shaped icon. 
 
                } 
                else 
                { 
                    ptOld.x = pt.x; 
                    ptOld.y = pt.y; 
                } 
            } 
 
            return 0; 
 
        case WM_SETCURSOR: 
        // If the window is minimized, draw hCurs1. 
        // If the window is not minimized, draw the 
        // default cursor (class cursor). 
 
            if (IsIconic(hwnd)) 
            { 
                SetCursor(hCurs1); 
                break; 
            } 
 
        case WM_DESTROY: 
        // Destroy timer. 
 
            KillTimer(hwnd, IDT_CURSOR); 
 
            PostQuitMessage(0); 
            break; 
    } 
} 
 

Index